Anno LVI - n.4 - ottobre/dicembre 2023 There are numerous proposals for video games that, in the intentions of the proponents, would facilitate the acquisition of the conceptual foundations of quantum mechanics by students (of all school orders) and the general public. In this note we consider Quantum TicTacToe, […]
Anno XXIX - n.4 - ottobre/dicembre 1996 This note describes an alternative classroom demonstration of Newton’s classic method to mix, by means of a prism, rainbow colours to get white light again. […]
Anno XLIII - n.2 - aprile/giugno 2010 Following a high-school teaching method we propose the subject-matters used in 1905 by A. Einstein to explain the relativistic effect of a magnetic field. Following the Lorentz-Einstein transforms in time and space, we show that what appears as an electric field in an inertial reference system can be seen in another relativistically equivalent system as a magnetic field. […]
Anno XXXI - n.2 - aprile/giugno 1998 Quantitative measures of concept maps drawn by senior high-school students are shown to be useful in assessing the understanding of relationships between the concepts required for multistep problem solving. […]